INTERNATIONAL MEETING VET3D

Erasmus  +  project VET3D partnership held international discussion on December 1, 2022.

The discussion aimed to map the actual situation, problems, and possible solutions in the VET sector in project countries. Project partners introduced the meeting participants with the main results from project research in VET sector from Result 1 and Result 2 as well as discuss the actual problems and challenges in VET sector. 

In total 22 participants from partner countries, namely, Italy, Latvia, Greece, Czech Republic, discussed VET sector challenges. The lack of teachers, also teachers’ ability to transfer soft skills across all learning dimensions, and students’ ability to socialize and build collaboration onsite or in presence was mentioned today as are to be improved as not VET students mainly represent Gen Z and digital socializing manner is more common. Soft skills integration into daily curriculum based on a certain soft skill framework was one more dimension today. Students’ engagement in after-class activities like common projects, camps, and gaming could be also soft skill promoter, but students may lack time and motivation to stay after a long learning day at school. 

The international experts were introduced with Result 1 “DIGICOMP 3D PARTNERSHIP REPORT-  research on the key competencies and soft skills model in Vocational Education and Training for VET students” available on a project web page https://vet3dproject.eu/wp-content/uploads/2022/09/VET3D-IO1Report-Final-.pdf 

The international experts’ meeting is one of Result 2 “3 Dimension learning model for VET”   activities, finalizing soon in December 2022. The R2 report will be available in January 2023. 

Project VET3D aims to promote soft skills in formal, non-formal, and work-based learning in the VET sector.

Please visit the project web page at https://vet3dproject.eu/ and follow project on FB page https://www.facebook.com/VET3D-Project-109531734918907 

Smart and Cooperative Skills 2n Transnational Meeting

The partners of the Smart and Cooperative Skills project met for the 2nd Transnational Project Meeting. The meeting was held on the 24-25th of November in Perugia, Italy. 

The development of the Digital Didactic materials (Project Result 1) was discussed between the partners as well as future procedures for the project. This first part focuses on the development of digital materials on life skills aimed at SEN students.

LTTA in Prague (21-25.11) Behave Your Prints project

From the 21st to the 25th of November 2022, a Learning Teaching Training Activity was held in Prague, Czech Republic for the Erasmus+ project BYP “Behave your prints”. 

EUDA hosted 24 participants from all 6 countries to take part in several workshops on:
– Digital challenges for adults and teachers working with kids – how to walk kids through the digital world”
– Introduction to Netiquette – How to behave correctly in the digital world with respect to others”
– Digital Security – Minimum of cyber security awareness.  
– Digital productivity and tools


The 4th day of the training was dedicated to dynamic and interactive roundtables on prepared topics such as:
– Digital Footprint and Online Reputation
– Competitive Jobs in the International labor market
– Youth Digital Citizenship and Critical thinking
– Online Youth Risk Behavior / Youth Safety and Responsible Online Youth Behavior

Thanks to fruitful discussions and sharing of professional and personal experiences in working with the youth generation, our 24 participants gave power to the project by giving crucial elements to be added in the BYP methodology.

Smart and Cooperative Skills Kick-off meeting

On the 28th of July the kick-off meeting of the Smart and Cooperative Skills project was held in Madrid.

Although originally planned to be held in December 2021, due the Covid-19 situation the meeting was delayed but carried out successfully with the 9 partners.

During the first meeting, all the partners had a chance to present themselves and discuss the first steps and deadlines of the project with an emphasis on the first Project Results. The meeting went very well and we are excited to start working!

The goal of the project is to develop and disseminate a pedagogical method, based on the theoretical foundation of the “Didactic Digital materials” focused on life skills, aiming to prevent and/or to face the early school leaving phenomenon.

Newsletter (1st) – Behave Your Prints

BEHAVE YOUR PRINTS -KICK OFF MEETING

BYP partners gathered in Belgrade, Serbia on May 30th – 31st for the project’s kick off meeting. The Project implementation handbook has been presented to all partners by the Project Coordinator, presenting the main activities, the sub-tasks and the people involved from each partner organisation, along with the relevant time framework.

We had a great experience in Belgrade and we look forward to furthering and fostering cooperation with our partners.

SURVEYS – VET Teachers & Students

VET STUDENTS AND TEACHERS SURVEYS /

ERASMUS+ VET3D project aims to integrate soft skills into VET curricula and help our VET students to become more confident as personalities, future professionals, and entrepreneurs.

To this end, project partners have created anonymous national surveys in 4 countries in partners’ languages and in English for VET students and teachers!

To help improve VET education across the EU, please visit the survey platform and fill in:
– the Student survey:
https://link.webropolsurveys.com/s/VET3Dstudents
– the Teacher survey:
https://link.webropol.com/s/VET3D-Teacher-survey

EEA and Norway Grants: Fund for Youth Employment

Key questions for “Unlocking Youth Potential”

On September 1, 2020, EEA and Norway Grants supported by Iceland, Liechtenstein, and Norway opened a call for “Unlocking Youth Potential”. As the Grants contribute to a more socially and economically equal Europe, the current Call targets NEET (Not in Education, Employment, or Training) individuals. Aware that COVID-19 pandemic further limits access to the labour market for vulnerable citizens, the Grants finance finding new, transnational solutions for youth unemployment.

Key questions
When? Application window spans from September 1, 2020 until January 5, 2021.
Who? Target groups include 25-29 years old NEET individuals living in small towns, suburbs, or in rural areas; NEET young mothers; and 25-29 years old long-term unemployed individuals.
How much? Funding per project has to be minimum 1 million euro and maximum 2 million euro; total funding allocated for this Call is 11.5 million euro.

Where is the funding going?

This Call has three focus areas; each project can adress issues within one focus area alone.
1. Innovation and exploration – projects developing innovative, experimental solutions addressing youth unemployment;
2. Transfer of know-how and good practice – projects transferring know-how and good practice on youth employment initiatives across European countries;
3. Analysis and research – projects supporting transnational research networks that share ideas, theories, practices, and experiences on how to evaluate and perform impact studies of initiatives aiming to address youth employment in the eligible countries.

Who does what?

Who can unlock youth potential?
Eligible project partners that are entities, public or private, commercial or non-commercial, and non-governmental organisations, established as legal persons. Also, EEA Grants distinguish between entities coming from Beneficiary States (Bulgaria, Croatia, Cyprus, Czech Republic, Estonia, Greece, Hungary, Latvia, Lithuania, Malta, Poland, Portugal, Romania, Slovakia, and Slovenia), Eligible Beneficiary Partners (Ireland, Italy, and Spain) and Expertise Partners (Austria, Belgium, Denmark, Finland, France, Germany, Luxembourg, the Netherlands, Sweden, the Donor States, and international organisations). Also, the composition of the project partnership must respect additional rules:

  • Entities from at least two countries have to be involved;
  • Each project must engage one lead partner and at least a beneficiary partner;
  • If one entity is the lead, respectively beneficiary partner, they cannot join another consortium within this Call
  • Lead, respectively beneficiary partners selected for Active Youth Call are not eligible for this Call; expertise partners can be involved in project under successive calls.

How can the funding be spent?

The latest the eligible expenses can extend is April 30, 2024. Every project consortium must provide co-financing, potentially an advance payment as well. Non-governmental organisations can entirely cover the co-financing share by means of voluntary work. Eligible expenditures include:

Which are the expected results?

  1. Improved employment situation of NEETs/target group
  2. Increased participation in education and training of former NEETs/target group
  3. Increased number of NEETs/target group experiencing social inclusion
  4. Innovative approaches on lowering youth unemployment have been developed or adopted
  5. Increased transnational cooperation on labour market issues
  6. Increased knowledge of the effects of employment initiatives targeting NEETs/target group
  7. Increased capacity on evaluating effects of employment initiatives for NEETs/target group in research institutions
  8. Increased use of impact studies among policymakers
  9. Increased knowledge on effects of the COVID-19 pandemic on NEETs/target group

For further guidance, there are devoted sections on the EEA Grants tackling Frequently Asked Questions and project basic procedures.

European City Facility EUCF – powering your potential

How to save energy tomorrow by acting today? The question countless cities and municipalities ask. This is the same issue EUCF seeks to solve. 

New help for old problems

EUCF is set up under the Horizon 2020 Framework Programme for Research and Innovation of the European Union. It facilitates the transformation of energy and climate strategies into implementable investment concepts.

EUCF offers financial and technical assistance for sustainable energy practices to cities, municipalities, and their groupings from the European Union and the United Kingdom. The ultimate objective of EUCF is to help initiate energy investment projects across European municipalities.

Financing the change

EUCF provides tailored, rapid, and simplified financial support for developing investment concepts. EUCF funds:

  • in-house staff
  • external experts/sub-contractors
  • feasibility/social/market studies
  • engineering/financial analyses

The grant amounts to EUR 60.000 as lump sum, no co-financing required. Additional funding can be drawn from:

  • private sector
  • other EU-funded instruments, such as the European Fund for Strategic Investments, European Structural and Investment Funds, various Project Development Assistance facilities, like ELENA facility of the European Investment Bank
  • various national investment platforms.

ABC of EUCF