The VET3D application is already available for download

ERA in collaboration with other experts in the VET3D project has finalized a mobile app that can be downloaded here or found on the VET3D platform for those who want to strengthen their soft skills.

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VET3D: Educational Week in Prague

ERA hosted 4 groups of students and teachers from secondary vocational schools (groups from the Czech Republic, Latvia, Italy, and Greece) during the week of 15-19 April 2024. In the inspiring premises of ImpactHub in Prague’s Smíchov district, students and educators got acquainted with the project, and its outputs. They tested the VET3D database and the mobile app, and, above all, had the opportunity to strengthen their intercultural, digital, and entrepreneurial skills through brainstorming, presentations, team projects, quizzes, and a podcast.

The event was implemented as part of the international VET3D project.




VET3D: final partners meeting in Prague

On Friday 19.4.2024 the last joint meeting of the project partners took place, where they evaluated the implementation of the project, its impact on the target group, and its sustainability. They agreed on the last tasks regarding the final tuning of the database, the dissemination of activities, and further potential cooperation building on the VET3D project.

2nd Newsletter DigitUp

VET3D – “How to Set up a Business and be an Entrepreneur?”

Podcast created within VET3D project with our hosts invites you into entrepreneurship, tells you the key aspects to think about when setting up a new business and the importance of a business plan

DIGITUP Meeting in Rome, Italy

On the 26th of January 2024, the Consorzio di Ricerca Hypatia organized the second Transnational Project Meeting (TPM) at the Agenzia Spaziale Italiana located in Rome. The participating partners were able to provide their insights and perspectives, which contributed to the successful outcome of the meeting.

  • The completed development of the online assessment tool and the VET Handbook, both available on the DIGITUP website, marked the finalization of Work Package 2. These tools have been translated using the respective national languages.
  • DIGITUP training course – Work Package 3 is nearing completion, and the translation process is currently underway. Partners discussed again the required steps to pilot the course modules under the guidelines provided by Balkan Bridge. Until June 2024, the target group composed of 20 VET educators per country (140 in total) will test the DIGITUP training course.
  • Work Package 4 has also witnessed the presentation of novel ideas by GEINNOVA, the lead partner. The content to be included in the serious game, however, has yet to be decided. GEINNOVA has suggested the creation of an escape game with Genially. The guidelines for the digital platform piloting will be provided by SYNTHESIS.

3rd Newsletter VET3D

SMART AND SKILLS Multiplier event in Prague

The multiplier event of the Smart and Skill project was organised by the European Development Agency on Monday, 22nd January 2024 in Prague. The audience was composed of teachers, people working in municipalities and some representatives of private organisations.

A detailed presentation of the project’s results and outputs was performed – incl. the digital didactic pills, training course kit for teachers and a handbook. These resources were specifically crafted to introduce and advocate for methods, technology tools, and materials that facilitate the integration of students with special educational needs in secondary schools.

As the project approaches its conclusion, all the outputs created by the consortium of partners are now available on the website: https://scoopsproject.com/

BEHAVE YOUR PRINTS Multiplier event in Prague

The multiplier event of the Behave your prints project was organised by the European Development Agency on Monday, 22nd January 2024 in Prague. The audience was composed of teachers, people working in municipalities and some representatives of private organisations interested in the topic of digital footprints.

Lukas Barda, an expert specialising in IT literacy and conducting courses for schools on this subject, first gave a lecture on digital pitfalls for teachers, providing practical examples and insights into the children’s digital world. Following this, the outcomes of the Behave Your Prints project were presented in connection with the topics discussed by the expert to emphasise practical applications for responsible technology use. This included the introduction of all accomplished outcomes, such as tools and educational materials, designed to raise awareness about our digital footprint. 

The aim was to equip participants with the knowledge and insights into tools that promote a secure and responsible digital presence.

As the project approaches its conclusion, all the outputs created by the consortium of partners are now available on the website: https://byp.edukopro.com/

Project CODING FOR TEACHERS

Programming is an amazing tool that affects our daily lives in many ways. Computers have become a part of not only almost everyone’s work life, but also almost every other aspect of life such as entertainment, health, finance, shopping, travel, etc. Without even thinking about it, computers are hidden in our phones, watches, cars, home appliances, entertainment systems and our work tools.

There is a growing demand worldwide for skilled workers who can program computers. The gap between demand and supply is widening every year. Many young people would like to learn how to code, but are struggling with a lack of teachers to support and guide their learning. Thus, a large number of young people teach themselves a programming language. However, students in training are missing out on this opportunity due to the lack of teachers. 

With this series of instructional videos, we want to offer teachers to acquire programming skills in the easiest way possible. At the same time, we want to draw attention to the fact that programming is not part of the compulsory curriculum in many EU countries. Teachers will be able to learn the basics of programming in small learning blocks of 5-10 minutes each, with the aim of gaining solid skills in the Python programming language. Teachers can also apply the exercises that form an integral part of the video courses to teaching across subjects.

The videos allow you to learn basic solid skills on your own, but they are also designed to teach programming to your students. The video series will even help you to write code yourself and feel confident enough to teach your students to write code and explain its practical usefulness. We’d also like to help you incorporate small coding tasks into regular lessons in various school subjects. 

We hope you enjoy our video series. In any case, we would be very grateful for feedback to help us improve the tutorial videos as needed.

Thank you for your efforts to offer more opportunities to the next generation, we truly appreciate educators like you who contribute to a better and more enjoyable education.

YouTube channel of the project: https://www.youtube.com/@ingeniousCoding